ALTT White Paper Series Challenge #2: who to involve in the process and how to plan

Are you looking to adopt active learning technology in your organization?

T1V has consolidated the key takeaways from the 2019 Active Learning Technology Tour, or ALTT - a two-day event hosted by T1V at Texas A&M University in February 2019.

Texas A&M’s state-of-the-art Zachry Engineering Education complex is one of the largest active learning technology deployments in the country, which features 38 active learning studios, 10 collaboration rooms, and 13 mobile carts - all powered by T1V ThinkHub Connect and ThinkHub active learning technology.

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These takeaways highlight exactly how to implement active learning technology to improve the learning experience in your educational environment for students and instructors alike.

In this blog series, we will continue to investigate the Top 10 Challenges in Active Learning Technology, exploring specific roadblocks and providing you with tangible solutions to solve them.

In ALTT White Paper Series Challenge #1, we discussed different ways to respond to pushback from your team in order to get them on board with new active learning technology.

The next step in creating an active learning space is about both the players and the plan. Who exactly do you involve in the process?

There are so many different stakeholders in an educational institution - the key is to look around you. With all of these different stakeholders, how exactly do you plan out the cohesive details of your active learning space?

In the ALTT White Paper, we outline exactly who to involve, provide specific situational examples and explain in-depth how to involve certain teams in the process so that you can receive helpful feedback.


Once you know who to involve in the active learning technology installation process, you then need to define your active learning technology room requirements.

All of these questions will translate into your guiding principles and vision for the project.

As soon as you have your team gathered and room requirements defined, it is important to build a Proof of Concept room, or POC.

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The POC is considered a beta version for testing new technology, where you’ll want to include every piece of technology that you plan to integrate into your new classrooms.

Learn more about who to involve, the questions to ask and how to create an active learning technology Proof of Concept room by downloading our ALTT White Paper.

Download the ALTT White Paper